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The official resource package for the BC Ministry of Education’s Train the Trainer coding & computational thinking support sessions. Developed by Lighthouse Labs, Kids Code Jeunesse, and edited by CUEBC.

Download the whole package above (.zip) or the individual components separately below (.pdf)

  1. Train The Trainer – Workshop Overview
  2. Introducing Computational Thinking in the Classroom: Student Learning Module
  3. Introducing Computational Thinking in the Classroom: Teacher Training Package
  4. Project mapping to ADST 6-9 Competencies (example)
  5. Student Worksheets

French Versions: 

  1. Trousse pour la formation des enseignants
  2. Présentation de la pensée informatique dans la salle de classe: Modules d’apprentissage pour les élèves

Train the Trainer Infographic courtesy of Bella MacQuarrie (@BellaMacQ)

Throughout 2016 & 2017 – Kids Code Jeunesse and Lighthouse Labs in conjunction with BC’s Ministry of Education will be working with teachers from around British Columbia to provide training and resources that will help bring coding and computational thinking skills into all BC schools.

These two day intensive workshops will take place in a number of cities around the province and every single school district has an opportunity to send representatives who will then take this training back into their districts to share with their peers and colleagues.

Here you will find the comprehensive training resources that are provided at these events in an organized PDF. Please feel free to share these amongst your colleagues.

These resources introduce computational thinking in fun and collaborative ways that don’t rely on technology or digital devices. The learning intentions are that students will be able to identify the key areas of computational thinking and how they apply in a variety of cross-curricular contexts.

4.17 avg. rating (82% score) - 6 votes
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